Components

Components are the main concept of Wireless. Components can be blocks of any type (there are also blocks that have "extended" support, details in the following sections) and each component can be either a transmitter or a receiver. They are obtained with /wireless give.

Components must be distanced at least 1 block in order to connected.

Components are managed via a GUI. Inside the GUI there are widgets which provide various functionalities. By default, there are basic widgets such as connecting transmitters to receivers, and additional widgets can be added with the API. More detailed explanation in a following section.

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